From dfdd2275aacfd4d4ce154d847486f05cf47adce6 Mon Sep 17 00:00:00 2001 From: Palabola Date: Fri, 13 Apr 2018 17:08:34 +0200 Subject: Core/Items: Fixed weapon enchant illusions (#21817) --- src/server/game/Entities/Item/Item.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index fa8edb4a6cb..6f2526de7de 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -2342,7 +2342,7 @@ uint16 Item::GetVisibleAppearanceModId(Player const* owner) const uint32 Item::GetVisibleEnchantmentId(Player const* owner) const { - ItemModifier illusionModifier = ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS; + ItemModifier illusionModifier = ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS; if (HasFlag(ITEM_FIELD_MODIFIERS_MASK, IllusionModifierMaskSpecSpecific)) illusionModifier = IllusionModifierSlotBySpec[owner->GetActiveTalentGroup()]; -- cgit v1.2.3