From e18b7ad4a6e8bc79ce2d18c903981509a23191b7 Mon Sep 17 00:00:00 2001 From: QAston Date: Tue, 14 Jul 2009 13:13:14 +0200 Subject: *Correct target selection for blade flurry - by XTZGZoReX --HG-- branch : trunk --- src/game/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index ffc70bbb4c5..bb5f65bc27d 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4784,7 +4784,7 @@ bool Unit::HandleHasteAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger case 33735: { target = SelectNearbyTarget(); - if(!target) + if(!target || target == pVictim) return false; basepoints0 = damage; triggered_spell_id = 22482; -- cgit v1.2.3