From e1cfdaedcf26546c7732d1de4e30da3d519e4fd8 Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 6 Aug 2009 11:32:56 -0500 Subject: *Remove the assert(false) in StopCastingCharm() because i am not able to fix it for now. --HG-- branch : trunk --- src/game/Player.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index a49d6ac6d77..af45bbc6eb3 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -16933,8 +16933,13 @@ void Player::StopCastingCharm() if(GetCharmGUID()) { sLog.outCrash("Player %s (GUID: " UI64FMTD " is not able to uncharm unit (GUID: " UI64FMTD " Entry: %u, Type: %u)", GetName(), GetGUID(), GetCharmGUID(), charm->GetEntry(), charm->GetTypeId()); - sLog.outCrash("Charmed unit has charmer guid " UI64FMTD, charm->GetCharmerGUID()); - assert(false); + if(charm->GetCharmerGUID()) + { + sLog.outCrash("Charmed unit has charmer guid " UI64FMTD, charm->GetCharmerGUID()); + assert(false); + } + else + SetCharm(charm, false); } } -- cgit v1.2.3