From e2e872d657a443aa7c26b066673882ae7426f715 Mon Sep 17 00:00:00 2001 From: Aokromes Date: Sat, 18 Jun 2016 12:56:23 +0200 Subject: Core/DungeonFinder: Add new log to allow to debug some issues By Spp- on #14331 Enable lfg.allqueued DEBUG log. It will give more detailed info. --- src/server/game/DungeonFinding/LFGMgr.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index e72859c23e7..9550f435710 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -1904,8 +1904,16 @@ bool LFGMgr::AllQueued(GuidList const& check) return false; for (GuidList::const_iterator it = check.begin(); it != check.end(); ++it) - if (GetState(*it) != LFG_STATE_QUEUED) + { + LfgState state = GetState(*it); + if (state != LFG_STATE_QUEUED) + { + if (state != LFG_STATE_PROPOSAL) + TC_LOG_DEBUG("lfg.allqueued", "Unexpected state found while trying to form new group. Guid: %s, State: %s", (*it).ToString().c_str(), GetStateString(state).c_str()); + return false; + } + } return true; } -- cgit v1.2.3