From e475b50f587f5501a61eb9d39ba4f45dc2ff4b3e Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 21 Oct 2012 15:33:31 -0500 Subject: Core/Conditions: Fixed a mistake in Conditions loading which didn't allow to use SAI conditions with negative source entry (guid) --- src/server/game/Conditions/ConditionMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 7dc4b57d188..7b609220c30 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -737,7 +737,7 @@ void ConditionMgr::LoadConditions(bool isReload) Condition* cond = new Condition(); int32 iSourceTypeOrReferenceId = fields[0].GetInt32(); cond->SourceGroup = fields[1].GetUInt32(); - cond->SourceEntry = fields[2].GetUInt32(); + cond->SourceEntry = fields[2].GetInt32(); cond->SourceId = fields[3].GetInt32(); cond->ElseGroup = fields[4].GetUInt32(); int32 iConditionTypeOrReference = fields[5].GetInt32(); -- cgit v1.2.3