From 4484b75b8fd6a972abf71eaca3b3b88682dc5463 Mon Sep 17 00:00:00 2001 From: click Date: Wed, 21 Jul 2010 01:28:39 +0200 Subject: Fix: Warlock Drain Soul effect - use correct spell for soulshard creation (fix by manisamja, thanks ogeraisi for testing) Closes issue 1931 --HG-- branch : trunk --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 7a70155a23e..0078c08bd78 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1295,7 +1295,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const { if (roll_chance_i(20)) { - caster->CastSpell(caster, 64018, true, 0, this); + caster->CastSpell(caster, 43836, true, 0, this); // Glyph of Drain Soul - chance to create an additional Soul Shard if (AuraEffect *aur = caster->GetAuraEffect(58070, 0)) if (roll_chance_i(aur->GetMiscValue())) -- cgit v1.2.3