From e576ddbb82d65715ca93c96c332792f4c6a44303 Mon Sep 17 00:00:00 2001 From: kelno Date: Thu, 8 Jun 2017 18:07:01 +0200 Subject: Core/Misc: Fix typo in UNDERWARER_INDARKWATER (#19864) (cherry picked from commit f5fd0b5ef329bd464e797abc1a1b25be72b1ba40) --- src/server/game/Entities/Player/Player.cpp | 12 ++++++------ src/server/game/Entities/Player/Player.h | 2 +- 2 files changed, 7 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index f771d1ee0bb..21e37b2b624 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -891,7 +891,7 @@ void Player::HandleDrowning(uint32 time_diff) } // In dark water - if (m_MirrorTimerFlags & UNDERWARER_INDARKWATER) + if (m_MirrorTimerFlags & UNDERWATER_INDARKWATER) { // Fatigue timer not activated - activate it if (m_MirrorTimer[FATIGUE_TIMER] == DISABLED_MIRROR_TIMER) @@ -914,7 +914,7 @@ void Player::HandleDrowning(uint32 time_diff) else if (HasPlayerFlag(PLAYER_FLAGS_GHOST)) // Teleport ghost to graveyard RepopAtGraveyard(); } - else if (!(m_MirrorTimerFlagsLast & UNDERWARER_INDARKWATER)) + else if (!(m_MirrorTimerFlagsLast & UNDERWATER_INDARKWATER)) SendMirrorTimer(FATIGUE_TIMER, getMaxTimer(FATIGUE_TIMER), m_MirrorTimer[FATIGUE_TIMER], -1); } } @@ -924,7 +924,7 @@ void Player::HandleDrowning(uint32 time_diff) m_MirrorTimer[FATIGUE_TIMER]+=10*time_diff; if (m_MirrorTimer[FATIGUE_TIMER] >= DarkWaterTime || !IsAlive()) StopMirrorTimer(FATIGUE_TIMER); - else if (m_MirrorTimerFlagsLast & UNDERWARER_INDARKWATER) + else if (m_MirrorTimerFlagsLast & UNDERWATER_INDARKWATER) SendMirrorTimer(FATIGUE_TIMER, DarkWaterTime, m_MirrorTimer[FATIGUE_TIMER], 10); } @@ -25687,9 +25687,9 @@ void Player::ProcessTerrainStatusUpdate(ZLiquidStatus status, Optionaltype_flags & MAP_LIQUID_TYPE_DARK_WATER) && !IsInFlight() && !GetTransport()) - m_MirrorTimerFlags |= UNDERWARER_INDARKWATER; + m_MirrorTimerFlags |= UNDERWATER_INDARKWATER; else - m_MirrorTimerFlags &= ~UNDERWARER_INDARKWATER; + m_MirrorTimerFlags &= ~UNDERWATER_INDARKWATER; // Lava state (any contact) if (liquidData->type_flags & MAP_LIQUID_TYPE_MAGMA) @@ -25710,7 +25710,7 @@ void Player::ProcessTerrainStatusUpdate(ZLiquidStatus status, Optional