From e5d253170e8715c81d2abb4be527bac3ca6d0bd4 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Tue, 28 Jun 2011 23:08:09 +0200 Subject: Core/Entities: Fix looting gold from vehicles. --- src/server/game/Server/Protocol/Handlers/LootHandler.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp index bb2944a9857..a415faa6844 100755 --- a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp @@ -140,6 +140,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket & /*recv_data*/) break; } case HIGHGUID_UNIT: + case HIGHGUID_VEHICLE: { Creature* creature = player->GetMap()->GetCreature(guid); bool lootAllowed = creature && creature->isAlive() == (player->getClass() == CLASS_ROGUE && creature->lootForPickPocketed); -- cgit v1.2.3