From e5ec998864c83254842c41e14d8373a081fc57ea Mon Sep 17 00:00:00 2001 From: Shocker Date: Thu, 18 Apr 2013 05:40:39 +0300 Subject: Core/Spells: Fix dynobj aura stacking --- src/server/game/Spells/Auras/SpellAuras.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 51149df1265..12c4183ce2e 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1801,7 +1801,7 @@ bool Aura::CanStackWith(Aura const* existingAura) const return true; // Dynobj auras always stack - if (existingAura->GetType() == DYNOBJ_AURA_TYPE) + if (GetType() == DYNOBJ_AURA_TYPE || existingAura->GetType() == DYNOBJ_AURA_TYPE) return true; SpellInfo const* existingSpellInfo = existingAura->GetSpellInfo(); -- cgit v1.2.3