From e5fd75f3d7c299ab5ea83924e6519979a595fe53 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 30 Jun 2015 00:05:25 +0200 Subject: Core/Transports: Call GameObject::RelocateStationaryPosition when creating transport gameobject passengers --- src/server/game/Entities/Transport/Transport.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index e61c23c8c37..1e6ee06e661 100644 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -363,6 +363,7 @@ GameObject* Transport::CreateGOPassenger(ObjectGuid::LowType guid, GameObjectDat go->m_movementInfo.transport.pos.Relocate(x, y, z, o); CalculatePassengerPosition(x, y, z, &o); go->Relocate(x, y, z, o); + go->RelocateStationaryPosition(x, y, z, o); if (!go->IsPositionValid()) { -- cgit v1.2.3