From e634533f912f9f76d4c7f8210a5ffb07eb007968 Mon Sep 17 00:00:00 2001 From: tartalo Date: Sun, 1 Nov 2009 15:58:05 +0100 Subject: Fix crash --HG-- branch : trunk --- src/game/Map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 4b2c4d0486e..0093066bd1f 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -2524,7 +2524,7 @@ bool InstanceMap::CanEnter(Player *player) // cannot enter while an encounter is in progress on raids /*Group *pGroup = player->GetGroup(); if(!player->isGameMaster() && pGroup && pGroup->InCombatToInstance(GetInstanceId()) && player->GetMapId() != GetId())*/ - if (IsRaid() && GetInstanceData()->IsEncounterInProgress()) + if (IsRaid() && GetInstanceData() && GetInstanceData()->IsEncounterInProgress()) { player->SendTransferAborted(GetId(), TRANSFER_ABORT_ZONE_IN_COMBAT); return false; -- cgit v1.2.3