From e7cb10f49b7d4d08b605d799a33c5e0c772632ff Mon Sep 17 00:00:00 2001 From: Vincent_Michael Date: Sun, 9 Dec 2012 17:34:21 +0100 Subject: Core: Fix warnings --- src/server/game/AI/CreatureAI.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index e6439ec9920..4f61e168a87 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -117,7 +117,7 @@ class CreatureAI : public UnitAI virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {} // Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc) - virtual void AttackedBy(Unit* attacker) {} + virtual void AttackedBy(Unit* /*attacker*/) {} virtual bool IsEscorted() { return false; } // Called when creature is spawned or respawned (for reseting variables) -- cgit v1.2.3