From e84714fa9a8298687773003a84258b92152c865b Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 17 Jun 2009 18:42:45 -0500 Subject: [8038] More expect to be possitive dummy effects. Author: VladimirMangos --HG-- branch : trunk --- src/game/SpellMgr.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src') diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index c11806e546a..513075ea2b6 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -632,6 +632,14 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) case 38638: // Nether Exhaustion (green) case 38639: // Nether Exhaustion (blue) return false; + // some spells have unclear target modes for selection, so just make effect positive + case 27184: + case 27190: + case 27191: + case 27201: + case 27202: + case 27203: + return true; default: break; } -- cgit v1.2.3