From e8675dd4ed7c97ea4e22d94d3981031d357d9e5f Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Sat, 7 Sep 2013 15:17:56 +0100 Subject: Scripts/Blood Furnace: Fix possible compile errors on old VS versions --- .../Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp index 54a1ccece51..8b233901608 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp @@ -306,7 +306,7 @@ class instance_blood_furnace : public InstanceMapScript void ResetPrisoners(const std::set& prisoners) { - for (std::set::iterator i = prisoners.begin(); i != prisoners.end(); ++i) + for (std::set::const_iterator i = prisoners.begin(); i != prisoners.end(); ++i) if (Creature* prisoner = instance->GetCreature(*i)) ResetPrisoner(prisoner); } @@ -400,7 +400,7 @@ class instance_blood_furnace : public InstanceMapScript void ActivatePrisoners(const std::set& prisoners) { - for (std::set::iterator i = prisoners.begin(); i != prisoners.end(); ++i) + for (std::set::const_iterator i = prisoners.begin(); i != prisoners.end(); ++i) if (Creature* prisoner = instance->GetCreature(*i)) { prisoner->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE); -- cgit v1.2.3