From e88a88476cc5e22adecda14a3eeacbcfe4eeb197 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 12 Feb 2024 18:45:29 +0100 Subject: Core/Spells: Fixed duplicate SMSG_SPELL_EXECUTE_LOG being sent if there are effects handled on spell launch (such as summoning) --- src/server/game/Spells/Spell.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 9ab610412df..6bbea868124 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5058,6 +5058,8 @@ void Spell::SendSpellExecuteLog() spellExecuteLog.LogData.Initialize(this); m_caster->SendCombatLogMessage(&spellExecuteLog); + + _executeLogEffects.clear(); } SpellLogEffect& Spell::GetExecuteLogEffect(SpellEffectName effect) -- cgit v1.2.3