From e8bfcb686f2400b80659d4f65ec523cb07e17c06 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sat, 28 Apr 2012 02:56:29 +0200 Subject: Core/Spell: Fix not using Disengage while rooted --- src/server/game/Spells/Spell.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index f055d669925..28b089f91cd 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5333,8 +5333,7 @@ SpellCastResult Spell::CheckCast(bool strict) if (m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->Id == 781 && !m_caster->isInCombat()) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; - Unit* target = m_targets.GetUnitTarget(); - if (m_caster == target && m_caster->HasUnitState(UNIT_STATE_ROOT)) + if (m_caster->HasUnitState(UNIT_STATE_ROOT)) { if (m_caster->GetTypeId() == TYPEID_PLAYER) return SPELL_FAILED_ROOTED; -- cgit v1.2.3