From e9dff62f33d90372643e45a9bb4f5d08c48cdc60 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 17 Nov 2025 16:18:04 +0100 Subject: Core/Movement: Implemented vertical-only knockbacks for creatures --- src/server/game/Movement/MotionMaster.cpp | 26 ++++++++++++++++++------ src/server/game/Movement/Spline/MoveSpline.cpp | 28 +++++++++++++++++++------- 2 files changed, 41 insertions(+), 13 deletions(-) (limited to 'src') diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 85bb2e365f3..13f3b2305ee 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -29,6 +29,7 @@ #include "PathGenerator.h" #include "Player.h" #include "ScriptSystem.h" +#include #include #include @@ -806,7 +807,7 @@ void MotionMaster::MoveKnockbackFrom(Position const& origin, float speedXY, floa if (_owner->GetTypeId() == TYPEID_PLAYER) return; - if (std::abs(speedXY) < 0.01f /* && std::abs(speedZ) < 0.01f */) + if (std::abs(speedXY) < 0.01f && std::abs(speedZ) < 0.01f) return; Position dest = _owner->GetPosition(); @@ -824,16 +825,29 @@ void MotionMaster::MoveKnockbackFrom(Position const& origin, float speedXY, floa float dist = 2 * moveTimeHalf * speedXY; float max_height = -Movement::computeFallElevation(moveTimeHalf, false, -speedZ); - // Use a mmap raycast to get a valid destination. - _owner->MovePositionToFirstCollision(dest, dist, o); + boost::container::static_vector path; + path.push_back(PositionToVector3(dest)); + + if (dist > 0.01f) + { + // Use a mmap raycast to get a valid destination. + _owner->MovePositionToFirstCollision(dest, dist, o); + path.push_back(PositionToVector3(dest)); + } + else + { + // vertical knockbacks get a fake 0.5 higher additional point to avoid clientside spline length checks + // sniffs confirmed that it is always 0.5, no matter what the max height is + path.push_back(PositionToVector3(dest.GetPositionWithOffset({ 0.0f, 0.0f, 0.5f }))); + path.push_back(PositionToVector3(dest)); + } std::function initializer = [=, effect = (spellEffectExtraData ? Optional(*spellEffectExtraData) : Optional())](Movement::MoveSplineInit& init) { - init.MoveTo(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), false); + init.MovebyPath(path); init.SetParabolic(max_height, 0); init.SetOrientationFixed(true); - if (speedXY >= 0.01f) - init.SetVelocity(speedXY); + init.SetVelocity(speedXY); if (effect) init.SetSpellEffectExtraData(*effect); }; diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp index a317b018ed6..7d76570b81d 100644 --- a/src/server/game/Movement/Spline/MoveSpline.cpp +++ b/src/server/game/Movement/Spline/MoveSpline.cpp @@ -120,9 +120,8 @@ void MoveSpline::computeFallElevation(int32 time_point, float& el) const struct FallInitializer { - FallInitializer(float _start_elevation) : start_elevation(_start_elevation) { } float start_elevation; - inline int32 operator()(Spline& s, int32 i) + inline int32 operator()(Spline const& s, int32 i) const { return Movement::computeFallTime(start_elevation - s.getPoint(i+1).z, false) * 1000.f; } @@ -132,11 +131,21 @@ enum{ minimal_duration = 1 }; +struct ParabolicInPlaceInitializer +{ + float parabolic_amplitude; + inline int32 operator()(Spline const& /*s*/, int32 /*i*/) + { + return time += Movement::computeFallTime(parabolic_amplitude, false) * 1000.f; + } + + int32 time = minimal_duration; +}; + struct CommonInitializer { - CommonInitializer(float _velocity) : velocityInv(1000.f/_velocity), time(minimal_duration) { } float velocityInv; - int32 time; + int32 time = minimal_duration; inline int32 operator()(Spline& s, int32 i) { time += (s.SegLength(i) * velocityInv); @@ -160,12 +169,17 @@ void MoveSpline::init_spline(MoveSplineInitArgs const& args) // init spline timestamps if (splineflags.Falling) { - FallInitializer init(spline.getPoint(spline.first()).z); + FallInitializer init{ .start_elevation = spline.getPoint(spline.first()).z }; + spline.initLengths(init); + } + else if (splineflags.Parabolic && args.velocity < 0.01f) + { + ParabolicInPlaceInitializer init{ .parabolic_amplitude = args.parabolic_amplitude }; spline.initLengths(init); } else { - CommonInitializer init(args.velocity); + CommonInitializer init{ .velocityInv = 1000.0f / args.velocity }; spline.initLengths(init); } @@ -254,7 +268,7 @@ bool MoveSplineInitArgs::Validate(Unit const* unit) }() CHECK(path.size() > 1, unit->GetDebugInfo()); - CHECK(velocity >= 0.01f, unit->GetDebugInfo()); + CHECK(velocity >= 0.01f || (flags.Parabolic && parabolic_amplitude != 0.0f), unit->GetDebugInfo()); CHECK(effect_start_point < std::ssize(path), unit->GetDebugInfo()); CHECK(_checkPathLengths(), unit->GetGUID().ToString()); if (spellEffectExtra) -- cgit v1.2.3