From eac82be15541129ff1066ddd652d0baf66e525db Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 29 Apr 2017 21:33:35 +0200 Subject: Core/GameObjects: Updated dynamic flags Closes #19523 --- src/server/game/Miscellaneous/SharedDefines.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 362a8b5fee7..98e3dd04450 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -2350,12 +2350,12 @@ enum GameObjectFlags enum GameObjectDynamicLowFlags { - GO_DYNFLAG_LO_HIDE_MODEL = 0x01, // Object model is not shown with this flag - GO_DYNFLAG_LO_ACTIVATE = 0x02, // enables interaction with GO - GO_DYNFLAG_LO_ANIMATE = 0x04, // possibly more distinct animation of GO - GO_DYNFLAG_LO_NO_INTERACT = 0x08, // appears to disable interaction (not fully verified) - GO_DYNFLAG_LO_SPARKLE = 0x10, // makes GO sparkle - GO_DYNFLAG_LO_STOPPED = 0x20 // Transport is stopped + GO_DYNFLAG_LO_HIDE_MODEL = 0x02, // Object model is not shown with this flag + GO_DYNFLAG_LO_ACTIVATE = 0x04, // enables interaction with GO + GO_DYNFLAG_LO_ANIMATE = 0x08, // possibly more distinct animation of GO + GO_DYNFLAG_LO_NO_INTERACT = 0x10, // appears to disable interaction (not fully verified) + GO_DYNFLAG_LO_SPARKLE = 0x20, // makes GO sparkle + GO_DYNFLAG_LO_STOPPED = 0x40 // Transport is stopped }; enum GameObjectDestructibleState -- cgit v1.2.3