From eb219b08e28e1df29ecabb8b836e83eaa33bfc42 Mon Sep 17 00:00:00 2001 From: megamage Date: Tue, 9 Jun 2009 22:48:35 -0500 Subject: *Fix the bug that relocation notify is called twice. --HG-- branch : trunk --- src/game/Map.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/game/Map.cpp b/src/game/Map.cpp index a52b5138829..726bb3534d2 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -755,7 +755,6 @@ void Map::Update(const uint32 &t_diff) } MoveAllCreaturesInMoveList(); - RelocationNotify(); RemoveAllObjectsInRemoveList(); // Don't unload grids if it's battleground, since we may have manually added GOs,creatures, those doesn't load from DB at grid re-load ! -- cgit v1.2.3