From eb2818e74a7a022cb41443aec866b6ed02bafb16 Mon Sep 17 00:00:00 2001 From: Dekadence Date: Fri, 17 Jan 2014 13:33:02 +0100 Subject: Core/VoidStorage: Fix SMSG_VOID_STORAGE_CONTENTS structure * If you have items stored in void storage with owner guid, the void storage appear empty or partitial emplty --- src/server/game/Handlers/VoidStorageHandler.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Handlers/VoidStorageHandler.cpp b/src/server/game/Handlers/VoidStorageHandler.cpp index 24b677b94f4..cf117762801 100644 --- a/src/server/game/Handlers/VoidStorageHandler.cpp +++ b/src/server/game/Handlers/VoidStorageHandler.cpp @@ -161,6 +161,7 @@ void WorldSession::HandleVoidStorageQuery(WorldPacket& recvData) itemData.WriteByteSeq(itemId[0]); itemData.WriteByteSeq(itemId[6]); itemData.WriteByteSeq(creatorGuid[0]); + itemData.WriteByteSeq(creatorGuid[1]); itemData << uint32(item->ItemRandomPropertyId); -- cgit v1.2.3