From ec9a8345a49938ddd9d42e9fdf7053ac25477b4d Mon Sep 17 00:00:00 2001 From: ariel- Date: Fri, 2 Dec 2016 20:13:59 -0300 Subject: Core/Maps: bumping Vmap version after 2402f476424531a175d9a016f433321f00608501 Re-extracting vmaps is required --- src/common/Collision/VMapDefinitions.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h index 0b0e15368e5..1c433fbb016 100644 --- a/src/common/Collision/VMapDefinitions.h +++ b/src/common/Collision/VMapDefinitions.h @@ -25,8 +25,8 @@ namespace VMAP { - const char VMAP_MAGIC[] = "VMAP_4.1"; - const char RAW_VMAP_MAGIC[] = "VMAP041"; // used in extracted vmap files with raw data + const char VMAP_MAGIC[] = "VMAP_4.2"; + const char RAW_VMAP_MAGIC[] = "VMAP042"; // used in extracted vmap files with raw data const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree"; // defined in TileAssembler.cpp currently... -- cgit v1.2.3