From ed43883160f2bb33f7be64362f32e52ea05e3dd6 Mon Sep 17 00:00:00 2001 From: Keader Date: Thu, 1 Jun 2017 09:08:01 -0300 Subject: Core/Spells: Removed duplicated check again followup 3a0417f7128292995a4085a0114ed59fbfa64325 to send some info to client --- src/server/game/Spells/SpellEffects.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index dcd7fa313ce..0d5457044c1 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3059,12 +3059,9 @@ void Spell::EffectTaunt(SpellEffIndex /*effIndex*/) if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) return; - if (!unitTarget) - return; - // this effect use before aura Taunt apply for prevent taunt already attacking target // for spell as marked "non effective at already attacking target" - if (!unitTarget->CanHaveThreatList() || unitTarget->GetVictim() == m_caster) + if (!unitTarget || !unitTarget->CanHaveThreatList() || unitTarget->GetVictim() == m_caster) { SendCastResult(SPELL_FAILED_DONT_REPORT); return; -- cgit v1.2.3