From edca91b408402ebc0bed90f95f404cb86bea3e27 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 22 Aug 2023 12:38:55 +0200 Subject: Core/Misc: Add missing virtual destructors (cherry picked from commit f4297aa3c634f321e2159be54835d4b2272874f4) --- src/server/game/Maps/Map.cpp | 2 ++ src/server/game/Maps/Map.h | 4 +++- 2 files changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index fb6e216be10..149207642da 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -72,6 +72,8 @@ GridState* si_GridStates[MAX_GRID_STATE]; ZoneDynamicInfo::ZoneDynamicInfo() : MusicId(0), DefaultWeather(nullptr), WeatherId(WEATHER_STATE_FINE), Intensity(0.0f) { } +RespawnInfo::~RespawnInfo() = default; + struct RespawnInfoWithHandle; struct RespawnListContainer : boost::heap::fibonacci_heap> { diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 237ce5ff654..f6814efbdcc 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -294,8 +294,10 @@ struct CompareRespawnInfo using ZoneDynamicInfoMap = std::unordered_map; struct RespawnListContainer; using RespawnInfoMap = std::unordered_map; -struct RespawnInfo +struct TC_GAME_API RespawnInfo { + virtual ~RespawnInfo(); + SpawnObjectType type; ObjectGuid::LowType spawnId; uint32 entry; -- cgit v1.2.3