From ee717ad1ee5e05983c102e70cb27067489563879 Mon Sep 17 00:00:00 2001 From: Shocker Date: Wed, 15 Jun 2011 23:56:47 +0300 Subject: Core/Misc: Don't allow non-combat pets to trigger hunter traps --- src/server/game/Grids/Notifiers/GridNotifiers.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index a575e3685ec..422639c603d 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -791,6 +791,9 @@ namespace Trinity if (!u->isAlive()) return false; + if (u->GetCreatureType() == CREATURE_TYPE_NON_COMBAT_PET) + return false; + if (u->GetTypeId() == TYPEID_UNIT && ((Creature*)u)->isTotem()) return false; -- cgit v1.2.3