From f03e5865b18e0be8618ae8b7f59e3a4522a01e5c Mon Sep 17 00:00:00 2001 From: Kudlaty Date: Tue, 2 Jun 2009 23:44:25 +0200 Subject: Fix small typo --HG-- branch : trunk --- .../scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp b/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp index d3de74831ea..f660c9468f9 100644 --- a/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp +++ b/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp @@ -507,7 +507,7 @@ struct TRINITY_DLL_DECL npc_salanar_the_horsemanAI : public ScriptedAI if( ((Player*)charmer)->GetQuestStatus(12680) == QUEST_STATUS_INCOMPLETE ) ((Player*)charmer)->KilledMonster(28767, me->GetGUID()); else if( ((Player*)charmer)->GetQuestStatus(12687) == QUEST_STATUS_INCOMPLETE ) - ((Player*)charmer)->GroupEventHappens(12687, who); + ((Player*)charmer)->GroupEventHappens(12687, me->GetGUID()); ((Player*)charmer)->ExitVehicle(); //without this we can see npc kill the horse //who->setDeathState(DEAD); -- cgit v1.2.3