From f1f18239018c73de60d3cf37ccce0e6f74858223 Mon Sep 17 00:00:00 2001 From: silinoron Date: Wed, 27 Oct 2010 20:03:42 -0700 Subject: Core/SmartScript: Fix a compile error. Thanks Aokromes for telling me it existed. --HG-- branch : trunk --- src/server/game/AI/SmartScripts/SmartScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index b95e4c108b3..f9be60063eb 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1749,7 +1749,7 @@ void SmartScript::FillScript(SmartAIEventList e, WorldObject* obj, AreaTriggerEn for (SmartAIEventList::iterator i = e.begin(); i != e.end(); ++i) { #ifndef TRINITY_DEBUG - if ((*i).event.event_flags & EFLAG_DEBUG_ONLY) + if ((*i).event.event_flags & SMART_EVENT_FLAG_DEBUG_ONLY) continue; #endif -- cgit v1.2.3