From f331bd1a28ec24e5a03544d929263ed3aaeef725 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 8 Apr 2024 10:58:19 +0200 Subject: Core/Spells: "Fixed" Inescapable Torment talent dealing damage to priest when learning (and somtimes killing on login) --- src/server/game/Spells/SpellMgr.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index f90b1a2ff5d..3c5641f5fb9 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3997,6 +3997,16 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(6); // 100yd }); + // Inescapable Torment + ApplySpellFix({ 373427 }, [](SpellInfo* spellInfo) + { + // Remove self-damage from passive aura on learn + ApplySpellEffectFix(spellInfo, EFFECT_3, [](SpellEffectInfo* spellEffectInfo) + { + spellEffectInfo->Effect = SPELL_EFFECT_DUMMY; + }); + }); + // // VIOLET HOLD SPELLS // -- cgit v1.2.3