From f38c9ee364152968e270cc08c8b74e3d222f5b50 Mon Sep 17 00:00:00 2001 From: Carbenium Date: Wed, 20 May 2015 00:14:22 +0200 Subject: Core/Spells: Fix summon position of Argent Valiant Ref #8718 (cherry picked from commit 9d12df69ca77a6c5522a0803d6aa5b8328575a13) Conflicts: src/server/game/Spells/SpellMgr.cpp --- src/server/game/Spells/SpellMgr.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 0c33a2d2b55..70b820aed96 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3031,6 +3031,7 @@ void SpellMgr::LoadSpellInfoCorrections() switch (spellInfo->Id) { case 63026: // Force Cast (HACK: Target shouldn't be changed) + case 63171: // Force Cast (HACK: Target shouldn't be changed; summon position should be untied from spell destination) const_cast(spellInfo->GetEffect(EFFECT_0))->TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB); break; case 42436: // Drink! (Brewfest) -- cgit v1.2.3