From f5911917b4ea1e97b0f22876dc8f35bbfa9833c9 Mon Sep 17 00:00:00 2001 From: Xanadu Date: Sun, 17 Oct 2010 03:09:01 +0200 Subject: Core/Vehicles: Mammoth mount vendors no longer jump off the mount when talked to. --HG-- branch : trunk --- src/server/game/Server/Protocol/Handlers/ItemHandler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp index ebf5c93816e..b9e675066e0 100755 --- a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp @@ -729,7 +729,8 @@ void WorldSession::SendListInventory(uint64 vendorguid) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // Stop the npc if moving - pCreature->StopMoving(); + if (pCreature->hasUnitState(UNIT_STAT_MOVING)) + pCreature->StopMoving(); VendorItemData const* vItems = pCreature->GetVendorItems(); if (!vItems) -- cgit v1.2.3