From f7ce41c4afe1ea4d7cf65fbd08895e2e8325f66c Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 23 May 2011 12:35:23 +0200 Subject: Core/Spells: Fixed Anti-Magic Zone visual --- src/server/game/Entities/Totem/Totem.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Totem/Totem.cpp b/src/server/game/Entities/Totem/Totem.cpp index 86c15eeb243..f7011a973f7 100755 --- a/src/server/game/Entities/Totem/Totem.cpp +++ b/src/server/game/Entities/Totem/Totem.cpp @@ -63,14 +63,13 @@ void Totem::InitStats(uint32 duration) data << uint32(duration); data << uint32(GetUInt32Value(UNIT_CREATED_BY_SPELL)); m_owner->ToPlayer()->SendDirectMessage(&data); + + // set display id depending on caster's race + SetDisplayId(m_owner->GetModelForTotem(PlayerTotemType(m_Properties->Id))); } Minion::InitStats(duration); - // set display id depending on caster's race - if (m_owner->GetTypeId() == TYPEID_PLAYER) - SetDisplayId(m_owner->GetModelForTotem(PlayerTotemType(m_Properties->Id))); - // Get spell cast by totem if (SpellEntry const* totemSpell = sSpellStore.LookupEntry(GetSpell())) if (GetSpellCastTime(totemSpell)) // If spell has cast time -> its an active totem -- cgit v1.2.3