From f9650a3fae7fb6a9d118c39d0a04d29b9d78150a Mon Sep 17 00:00:00 2001 From: Robingadko <61166167+Robingadko@users.noreply.github.com> Date: Thu, 7 Jan 2021 00:33:35 +0200 Subject: Core/Units: Fixed max damage of base attack (#25813) --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ea937c76e79..2c1ff59d9f8 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2286,7 +2286,7 @@ uint32 Unit::CalculateDamage(WeaponAttackType attType, bool normalized, bool add break; case BASE_ATTACK: minDamage = m_unitData->MinDamage; - maxDamage = m_unitData->MaxRangedDamage; + maxDamage = m_unitData->MaxDamage; if (IsInFeralForm()) { minDamage += m_unitData->MinOffHandDamage; -- cgit v1.2.3