From fac814c87bba43bc874d88a50240745c7bf4947f Mon Sep 17 00:00:00 2001 From: Nay Date: Fri, 26 Aug 2011 05:15:38 +0100 Subject: Core/SAI: SMART_ACTION_SET_FACTION validation should check FactionTemplate(.dbc) and not Faction. --- src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index ce40d42a74e..475d6e440c1 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -494,7 +494,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) switch (e.GetActionType()) { case SMART_ACTION_SET_FACTION: - if (e.action.faction.factionID && !sFactionStore.LookupEntry(e.action.faction.factionID)) + if (e.action.faction.factionID && !sFactionTemplateStore.LookupEntry(e.action.faction.factionID)) { sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Faction %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.faction.factionID); return false; -- cgit v1.2.3