From fba8a23b635460ff8a8b4c1001127fd1d400c7cf Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 27 Aug 2009 19:41:21 -0500 Subject: [8421] Propertly skip unused data in CMSG_LOOT_RELEASE for avoid warning spam. Author: VladimirMangos --HG-- branch : trunk --- src/game/LootHandler.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/LootHandler.cpp b/src/game/LootHandler.cpp index 4621c38602b..7a7f78fb90a 100644 --- a/src/game/LootHandler.cpp +++ b/src/game/LootHandler.cpp @@ -268,8 +268,7 @@ void WorldSession::HandleLootReleaseOpcode( WorldPacket & recv_data ) // cheaters can modify lguid to prevent correct apply loot release code and re-loot // use internal stored guid - //uint64 lguid; - //recv_data >> lguid; + recv_data.read_skip(); // guid; if(uint64 lguid = GetPlayer()->GetLootGUID()) DoLootRelease(lguid); -- cgit v1.2.3