From fbccc58f4a7272abe7a4aff33f3eef8ede813fd5 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sat, 19 Jul 2014 03:18:05 +0200 Subject: Core/Spells: "Black Magic" can no longer remove after dead --- src/server/game/Spells/SpellMgr.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 77450dc859a..bc97744fe32 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3309,6 +3309,9 @@ void SpellMgr::LoadSpellInfoCorrections() /// @todo: remove this when basepoints of all Ride Vehicle auras are calculated correctly spellInfo->Effects[EFFECT_0].BasePoints = 1; break; + case 59630: // Black Magic + spellInfo->Attributes |= SPELL_ATTR0_PASSIVE; + break; // ULDUAR SPELLS // case 62374: // Pursued (Flame Leviathan) -- cgit v1.2.3