From fc5d2a05df00ab88a4ac860e11990682c86e2ca6 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 21 Apr 2015 21:07:50 +0200 Subject: Core/Items: Fixed sending item modfiers on player entering world --- src/server/game/Entities/Item/Item.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 5534b6e08e3..c414896bff7 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1142,7 +1142,7 @@ void Item::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player* std::vector const& values = _dynamicValues[index]; if (_fieldNotifyFlags & flags[index] || ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask.GetBit(index) : !values.empty()) && (flags[index] & visibleFlag)) || - (index == ITEM_DYNAMIC_FIELD_MODIFIERS && _changesMask.GetBit(ITEM_FIELD_MODIFIERS_MASK))) + (index == ITEM_DYNAMIC_FIELD_MODIFIERS && (updateType == UPDATETYPE_VALUES ? _changesMask.GetBit(ITEM_FIELD_MODIFIERS_MASK) : GetUInt32Value(ITEM_FIELD_MODIFIERS_MASK) != 0))) { updateMask.SetBit(index); -- cgit v1.2.3