From fcbcf595113bb9b2c256fd5652adafa79ba89b78 Mon Sep 17 00:00:00 2001 From: Anubisss Date: Fri, 22 May 2009 20:58:07 +0200 Subject: *Fix a typo. This fix the bug that FireBarrier dont open after kill Felmyst by hunteee. Thank you. --HG-- branch : trunk --- .../scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp index 283f5e5954a..ae58ccfd2c1 100644 --- a/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp +++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp @@ -216,7 +216,7 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance case DATA_BRUTALLUS_EVENT: Encounters[1] = data; break; case DATA_FELMYST_EVENT: if(data == DONE) - HandleGameObject(FireBarrier, 1); + HandleGameObject(FireBarrier, OPEN); Encounters[2] = data; break; case DATA_EREDAR_TWINS_EVENT: Encounters[3] = data; break; case DATA_MURU_EVENT: -- cgit v1.2.3