From fcc8d0c4d2f045cff24d64393a3662b9d43f34fa Mon Sep 17 00:00:00 2001 From: Shoxxo Date: Sat, 19 Aug 2017 21:21:39 +0200 Subject: Core/config: add MonsterSight setting to worldserver.conf.dist * Updated MonsterSight (What does it) * Core/Worldserver: Update worldserver.conf.dist Now it should be corectly ;) * Relocated and renamed the MonsterSight! --- src/server/worldserver/worldserver.conf.dist | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src') diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 37af5263fe6..c64cd3863f7 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1732,6 +1732,14 @@ ListenRange.Yell = 300 Creature.MovingStopTimeForPlayer = 180000 +# MonsterSight +# Description: The maximum distance in yards that a "monster" creature can see +# regardless of level difference (through CreatureAI::IsVisible). +# Increases CONFIG_SIGHT_MONSTER to 50 yards. Used to be 20 yards. +# Default: 50.000000 + +MonsterSight = 50.000000 + # ################################################################################################### -- cgit v1.2.3