From fd256884d97d65c0269113c41e0fcbae108508d3 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 11 Mar 2017 12:51:28 +0100 Subject: Core/Units: Fixed cherry-pick crash in Unit::GetUnitBlockChance Closes #19270 --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 84847b93b45..870ec2dd233 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2688,7 +2688,7 @@ float Unit::GetUnitBlockChance(WeaponAttackType /*attType*/, Unit const* victim) { Item* tmpitem = playerVictim->GetUseableItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND); if (tmpitem && !tmpitem->IsBroken() && tmpitem->GetTemplate()->GetInventoryType() == INVTYPE_SHIELD) - chance = GetFloatValue(PLAYER_BLOCK_PERCENTAGE); + chance = playerVictim->GetFloatValue(PLAYER_BLOCK_PERCENTAGE); } } else -- cgit v1.2.3