From fd7ef08946c75f7298371a9d4b6b7f25a5bdb86a Mon Sep 17 00:00:00 2001 From: Spp Date: Thu, 30 Sep 2010 02:20:48 +0200 Subject: Core/Group: Send player roles Thanks to Wojta for the info --HG-- branch : trunk --- src/server/game/Groups/Group.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index b48cc72c1d6..9158f8c873d 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1114,14 +1114,12 @@ void Group::SendUpdate() data << uint8(m_groupType); // group type (flags in 3.3) data << uint8(citr->group); data << uint8(citr->flags); + data << uint8(citr->roles); if (isLFGGroup()) - { - data << uint8(1); + { data << uint8(m_LfgStatus); data << uint32(m_LfgDungeonEntry); } - else - data << uint8(isBGGroup() ? 1 : 0); // 2.0.x, isBattlegroundGroup? data << uint64(m_guid); data << uint32(m_counter++); // 3.3, value increases every time this packet gets sent -- cgit v1.2.3