From 303f0a44302817bfd2e73fdaa5997bb9258d6190 Mon Sep 17 00:00:00 2001 From: chaodhib Date: Sun, 13 Mar 2016 15:29:35 +0100 Subject: Fix MSG_MOVE_SET_* opcodes. The GUID of the concerned unit was missing from the packet. --- src/server/game/Entities/Unit/Unit.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index b6272b81693..6711ed2d157 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12505,6 +12505,7 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) return; } + data << GetPackGUID(); BuildMovementPacket(&data); data << float(GetSpeed(mtype)); SendMessageToSet(&data, true); -- cgit v1.2.3