From f3246f65d179b0bc31b964d66b85e1a8333b431b Mon Sep 17 00:00:00 2001 From: Kaev Date: Sat, 4 Jul 2015 09:53:49 +0200 Subject: Update BattlegroundWS.cpp Changed timer check from 900000 to 15*MINUTE*IN_MILLISECONDS for better readability. --- src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp index 378ce22ba3e..cc3daec1649 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp @@ -157,7 +157,7 @@ void BattlegroundWS::PostUpdateImpl(uint32 diff) player->CastSpell(player, WS_SPELL_FOCUSED_ASSAULT, true); _flagDebuffState = 1; } - else if (_flagDebuffState == 1 && _flagSpellForceTimer >= 900000) //15 minutes + else if (_flagDebuffState == 1 && _flagSpellForceTimer >= 15*MINUTE*IN_MILLISECONDS) //15 minutes { if (Player* player = ObjectAccessor::FindPlayer(m_FlagKeepers[0])) { -- cgit v1.2.3