From feebd3a24a3b1b484202135aa3386a448c9a84be Mon Sep 17 00:00:00 2001 From: John Holiver Date: Tue, 3 Aug 2010 14:39:18 -0300 Subject: Fix a urand limit for Battleground Weights. --HG-- branch : trunk --- src/server/game/BattleGrounds/BattleGroundMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/BattleGrounds/BattleGroundMgr.cpp b/src/server/game/BattleGrounds/BattleGroundMgr.cpp index 745b9829573..5cee72e7570 100644 --- a/src/server/game/BattleGrounds/BattleGroundMgr.cpp +++ b/src/server/game/BattleGrounds/BattleGroundMgr.cpp @@ -1581,7 +1581,7 @@ BattleGround * BattleGroundMgr::CreateNewBattleGround(BattleGroundTypeId bgTypeI if (!Weight) return NULL; // Select a random value - selectedWeight = urand(0, Weight); + selectedWeight = urand(0, Weight-1); // Select the correct bg (if we have in DB A(10), B(20), C(10), D(15) --> [0---A---9|10---B---29|30---C---39|40---D---54]) Weight = 0; -- cgit v1.2.3