From ff7a90db5f8503bbc177f33bbc6221b3dd56bf37 Mon Sep 17 00:00:00 2001 From: Destalker Date: Sat, 11 Jul 2009 21:32:41 +0200 Subject: *Allow Illumination to proc on Holy Shock. --HG-- branch : trunk --- src/game/GameObject.cpp | 1 + src/game/SpellHandler.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 9afe4aa35f7..9bc9b1d44e0 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -490,6 +490,7 @@ void GameObject::AddUniqueUse(Player* player) void GameObject::Delete() { + assert (!GetOwnerGUID()); SendObjectDeSpawnAnim(GetGUID()); SetGoState(GO_STATE_READY); diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp index 0e9261598a8..74313eaa38b 100644 --- a/src/game/SpellHandler.cpp +++ b/src/game/SpellHandler.cpp @@ -359,7 +359,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) } Spell *spell = new Spell(mover, spellInfo, false); - spell->m_cast_count = ++cast_count; // set count of casts + spell->m_cast_count = cast_count; // set count of casts spell->prepare(&targets); } -- cgit v1.2.3