From ffd112ce6c1b8d8b7121b86160868bcf79c30530 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 28 Oct 2022 12:42:09 +0200 Subject: Core/Spells: Removed unitTarget requirement from SPELL_EFFECT_CREATE_PRIVATE_CONVERSATION as it is executed in SPELL_EFFECT_HANDLE_HIT mode where no units are targeted --- src/server/game/Spells/SpellEffects.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index ceb5ed1383a..83b83af5861 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5762,10 +5762,10 @@ void Spell::EffectCreatePrivateConversation() return; Unit* unitCaster = GetUnitCasterForEffectHandlers(); - if (!unitCaster || !unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) + if (!unitCaster || unitCaster->GetTypeId() != TYPEID_PLAYER) return; - Conversation::CreateConversation(effectInfo->MiscValue, unitCaster, unitTarget->GetPosition(), unitTarget->GetGUID(), GetSpellInfo()); + Conversation::CreateConversation(effectInfo->MiscValue, unitCaster, destTarget->GetPosition(), unitCaster->GetGUID(), GetSpellInfo()); } void Spell::EffectSendChatMessage() -- cgit v1.2.3