From fffe60b0d9a6636a7c1222d8351a7b8fb05ebd11 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 23 Nov 2011 09:44:34 +0100 Subject: Scripts/Icecrown Citadel: Corrected an overlooked frenzy spam by Shambling Horrors on heroic mode (does not change anything in the fight) --- src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 38f334058b8..2f4f225561c 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -1335,7 +1335,7 @@ class npc_shambling_horror_icc : public CreatureScript void DamageTaken(Unit* /*attacker*/, uint32& damage) { - if (IsHeroic() && me->HealthBelowPctDamaged(20, damage)) + if (!_frenzied && IsHeroic() && me->HealthBelowPctDamaged(20, damage)) { _frenzied = true; DoCast(me, SPELL_FRENZY, true); -- cgit v1.2.3