// -*- C++ -*- // //$Id: UUID.inl 80826 2008-03-04 14:51:23Z wotte $ ACE_BEGIN_VERSIONED_NAMESPACE_DECL namespace ACE_Utils { /// Data Members for Class Attributes ACE_INLINE ACE_UINT32 UUID::time_low (void) const { return this->time_low_; } ACE_INLINE void UUID::time_low (ACE_UINT32 timelow) { this->time_low_ = timelow; } ACE_INLINE ACE_UINT16 UUID::time_mid (void) const { return this->time_mid_; } ACE_INLINE void UUID::time_mid (ACE_UINT16 time_mid) { this->time_mid_ = time_mid; } ACE_INLINE ACE_UINT16 UUID::time_hi_and_version (void) const { return this->time_hi_and_version_; } ACE_INLINE void UUID::time_hi_and_version (ACE_UINT16 time_hi_and_version) { this->time_hi_and_version_ = time_hi_and_version; } ACE_INLINE u_char UUID::clock_seq_hi_and_reserved (void) const { return this->clock_seq_hi_and_reserved_; } ACE_INLINE void UUID::clock_seq_hi_and_reserved (u_char clock_seq_hi_and_reserved) { this->clock_seq_hi_and_reserved_ = clock_seq_hi_and_reserved; } ACE_INLINE u_char UUID::clock_seq_low (void) const { return this->clock_seq_low_; } ACE_INLINE void UUID::clock_seq_low (u_char clock_seq_low) { this->clock_seq_low_ = clock_seq_low; } ACE_INLINE UUID_Node* UUID::node (void) const { return this->node_; } ACE_INLINE void UUID::node (UUID_Node* node) { if (node_release_) delete node_; this->node_ = node; node_release_ = false; } ACE_INLINE ACE_CString* UUID::thr_id (void) { return &this->thr_id_; } ACE_INLINE void UUID::thr_id (char* thr_id) { this->thr_id_ = thr_id; } ACE_INLINE ACE_CString* UUID::pid (void) { return &this->pid_; } ACE_INLINE void UUID::pid (char* pid) { this->pid_ = pid; } ACE_INLINE void UUID::from_string (const ACE_CString& uuidString) { this->from_string_i (uuidString); } ACE_INLINE bool UUID::operator == (const UUID &right) const { if ((this->time_low_ != right.time_low ()) || (this->time_mid_ != right.time_mid ()) || (this->time_hi_and_version_ != right.time_hi_and_version ()) || (this->clock_seq_hi_and_reserved_ != right.clock_seq_hi_and_reserved ()) || (this->clock_seq_low_ != right.clock_seq_low ()) || (*this->node_ != *right.node ())) return false; return true; } ACE_INLINE bool UUID::operator != (const UUID &right) const { return !(*this == right); } // ACE_INLINE bool //UUID::operator < (const UUID &rt) const // { // UUID right (rt); // if ((timeLow_ < right.timeLow ()) || // (timeMid_ < right.timeMid ()) || // (timeHiAndVersion_ < right.timeHiAndVersion ()) || // (clockSeqHiAndReserved_ < right.clockSeqHiAndReserved ()) || // (clockSeqLow_ < right.clockSeqLow ()) || // (node_ < right.node ())) // { // return true; // } // // return false; // } // // ACE_INLINE bool // UUID::operator > (const UUID &right) const // { // return right < *this; // } // // ACE_INLINE bool // UUID::operator <= (const UUID &right) const // { // return !(*this > right); // } // // ACE_INLINE bool // UUID::operator >= (const UUID &right) const // { // return !(*this < right); // } // ACE_INLINE bool UUID_Node::operator == (const UUID_Node& rt) const { for (size_t i = 0; i < NODE_ID_SIZE; ++i) if (node_ID_ [i] != rt.node_ID_ [i]) return false; return true; } ACE_INLINE bool UUID_Node::operator != (const UUID_Node& right) const { return !(*this == right); } // ACE_INLINE bool // UUID_node::operator < (const UUID_node& rt) const // { // UUID_node right = rt; // for (size_t i = 0; i < NODE_ID_SIZE; ++i) // if (nodeID_ [i] < right.nodeID ()[i]) // return true; // // return false; // } } ACE_END_VERSIONED_NAMESPACE_DECL