set(HEADER_FILES src/CascCommon.h src/CascLib.h src/CascPort.h src/common/Array.h src/common/Common.h src/common/Csv.h src/common/Directory.h src/common/FileStream.h src/common/FileTree.h src/common/ListFile.h src/common/Map.h src/common/Mime.h src/common/Path.h src/common/RootHandler.h src/common/Sockets.h src/jenkins/lookup.h ) set(SRC_FILES src/common/Common.cpp src/common/Directory.cpp src/common/Csv.cpp src/common/FileStream.cpp src/common/FileTree.cpp src/common/ListFile.cpp src/common/Mime.cpp src/common/RootHandler.cpp src/common/Sockets.cpp src/hashes/md5.cpp src/hashes/sha1.cpp src/jenkins/lookup3.c src/overwatch/apm.cpp src/overwatch/cmf.cpp src/overwatch/aes.cpp src/CascDecompress.cpp src/CascDecrypt.cpp src/CascDumpData.cpp src/CascFiles.cpp src/CascFindFile.cpp src/CascIndexFiles.cpp src/CascOpenFile.cpp src/CascOpenStorage.cpp src/CascReadFile.cpp src/CascRootFile_Diablo3.cpp src/CascRootFile_Install.cpp src/CascRootFile_MNDX.cpp src/CascRootFile_Text.cpp src/CascRootFile_TVFS.cpp src/CascRootFile_OW.cpp src/CascRootFile_WoW.cpp ) add_library(casc STATIC ${SRC_FILES} ${HEADER_FILES}) target_include_directories(casc PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src PRIVATE ${CMAKE_SOURCE_DIR}/dep) target_compile_definitions(casc PUBLIC __SYS_ZLIB CASCLIB_NO_AUTO_LINK_LIBRARY CASCLIB_NODEBUG) target_link_libraries(casc PRIVATE trinity-dependency-interface PUBLIC zlib) set_target_properties(casc PROPERTIES FOLDER "dep")