/*****************************************************************************/ /* CascOpenFile.cpp Copyright (c) Ladislav Zezula 2014 */ /*---------------------------------------------------------------------------*/ /* System-dependent directory functions for CascLib */ /*---------------------------------------------------------------------------*/ /* Date Ver Who Comment */ /* -------- ---- --- ------- */ /* 01.05.14 1.00 Lad The first version of CascOpenFile.cpp */ /*****************************************************************************/ #define __CASCLIB_SELF__ #include "CascLib.h" #include "CascCommon.h" //----------------------------------------------------------------------------- // Local structures #define BLTE_HEADER_SIGNATURE 0x45544C42 // Data file begin: // BYTE HeaderHash[MD5_HASH_SIZE]; // MD5 of the frame array // DWORD dwFileSize; // Size of the file // BYTE SomeSize[4]; // Some size (big endian) // BYTE Padding[6]; // Padding (?) typedef struct _BLTE_HEADER { DWORD dwSignature; // Must be "BLTE" BYTE HeaderSizeAsBytes[4]; // Header size in bytes (big endian) BYTE MustBe0F; // Must be 0x0F BYTE FrameCount[3]; // Number of frames (big endian) } BLTE_HEADER, *PBLTE_HEADER; typedef struct _BLTE_FRAME { BYTE CompressedSize[4]; // Compressed file size as big endian BYTE FrameSize[4]; // File size as big endian BYTE md5[MD5_HASH_SIZE]; // Hash of the frame } BLTE_FRAME, *PBLTE_FRAME; //----------------------------------------------------------------------------- // Local functions TCascFile * IsValidFileHandle(HANDLE hFile); // In CascOpenFile.cpp static int EnsureDataStreamIsOpen(TCascFile * hf) { TCascStorage * hs = hf->hs; TFileStream * pStream = NULL; TCHAR * szDataFile; TCHAR szPlainName[0x40]; // If the file is not open yet, do it if(hs->DataFileArray[hf->ArchiveIndex] == NULL) { // Prepare the name of the data file _stprintf(szPlainName, _T("data.%03u"), hf->ArchiveIndex); szDataFile = CombinePath(hs->szIndexPath, szPlainName); // Open the data file if(szDataFile != NULL) { // Open the stream pStream = FileStream_OpenFile(szDataFile, STREAM_FLAG_READ_ONLY | STREAM_PROVIDER_FLAT | BASE_PROVIDER_FILE); hs->DataFileArray[hf->ArchiveIndex] = pStream; // TODO: There is 0x1E bytes at the beginning of the file stream // Ignore them for now, but we will want to know what they mean // Offs0000: MD5 of something // Offs0010: 2 bytes CASC_FREE(szDataFile); } } // Return error or success hf->pStream = hs->DataFileArray[hf->ArchiveIndex]; return (hf->pStream != NULL) ? ERROR_SUCCESS : ERROR_FILE_NOT_FOUND; } static int LoadFileFrames(TCascFile * hf, DWORD FrameCount) { PBLTE_FRAME pFileFrames; PBLTE_FRAME pFileFrame; ULONGLONG ArchiveFileOffset; DWORD FrameOffset = 0; DWORD FileSize = 0; int nError = ERROR_SUCCESS; assert(hf != NULL); assert(hf->pStream != NULL); assert(hf->pFrames != NULL); // Allocate frame array pFileFrames = pFileFrame = CASC_ALLOC(BLTE_FRAME, FrameCount); if(pFileFrames != NULL) { // Load the frame array ArchiveFileOffset = hf->FramesOffset; if(FileStream_Read(hf->pStream, &ArchiveFileOffset, pFileFrames, FrameCount * sizeof(BLTE_FRAME))) { // Move the raw archive offset ArchiveFileOffset += (hf->FrameCount * sizeof(BLTE_FRAME)); // Copy the frames to the file structure for(DWORD i = 0; i < FrameCount; i++, pFileFrame++) { hf->pFrames[i].FrameArchiveOffset = (DWORD)ArchiveFileOffset; hf->pFrames[i].FrameFileOffset = FrameOffset; hf->pFrames[i].CompressedSize = ConvertBytesToInteger_4(pFileFrame->CompressedSize); hf->pFrames[i].FrameSize = ConvertBytesToInteger_4(pFileFrame->FrameSize); memcpy(hf->pFrames[i].md5, pFileFrame->md5, MD5_HASH_SIZE); ArchiveFileOffset += hf->pFrames[i].CompressedSize; FrameOffset += hf->pFrames[i].FrameSize; FileSize += hf->pFrames[i].FrameSize; } // Fill-in the frame count hf->FrameCount = FrameCount; } else nError = GetLastError(); // Verify the file size // assert(FileSize == hf->FileSize); // hf->FileSize = FileSize; // Free the array CASC_FREE(pFileFrames); } else nError = ERROR_NOT_ENOUGH_MEMORY; return nError; } static int EnsureFrameHeadersLoaded(TCascFile * hf) { PBLTE_HEADER pBlteHeader; ULONGLONG FileOffset = hf->HeaderOffset; DWORD dwHeaderOffsetFixup = 0; DWORD dwFrameHeaderSize; DWORD dwFrameCount; BYTE HeaderBuffer[sizeof(BLTE_HEADER) + 0x20]; int nError = ERROR_SUCCESS; // Sanity check assert(hf->pStream != NULL); // If the frame headers are not loaded yet, do it if(hf->pFrames == NULL) { // Note that older builds of Heroes of the Storm have entries pointing // to the begin of the BLTE header, which is MD5 + some junk. // Newer versions of HOTS have encoding entries pointing directly to // the BLTE header FileStream_Read(hf->pStream, &FileOffset, HeaderBuffer, sizeof(HeaderBuffer)); pBlteHeader = (PBLTE_HEADER)HeaderBuffer; // If we don't have the BLTE header right there, // just get the block that is 0x1E bytes later if(pBlteHeader->dwSignature != BLTE_HEADER_SIGNATURE) { memcpy(&HeaderBuffer[0x00], &HeaderBuffer[0x1E], sizeof(BLTE_HEADER)); dwHeaderOffsetFixup = 0x1E; } // Check for the BLTE header signature if(pBlteHeader->dwSignature != BLTE_HEADER_SIGNATURE) return ERROR_BAD_FORMAT; hf->HeaderOffset += dwHeaderOffsetFixup; // Check for a single unit file dwFrameHeaderSize = ConvertBytesToInteger_4(pBlteHeader->HeaderSizeAsBytes); dwFrameCount = (dwFrameHeaderSize != 0) ? ConvertBytesToInteger_3(pBlteHeader->FrameCount) : 1; // Allocate the frame array hf->pFrames = CASC_ALLOC(CASC_FILE_FRAME, dwFrameCount); if(hf->pFrames != NULL) { // Save the number of frames hf->FrameCount = dwFrameCount; // Either load the frames from the file or supply them on our own if(dwFrameHeaderSize != 0) { if(pBlteHeader->MustBe0F != 0x0F) return ERROR_FILE_CORRUPT; hf->FramesOffset = hf->HeaderOffset + sizeof(BLTE_HEADER); nError = LoadFileFrames(hf, dwFrameCount); } else { // Offset of the first frame is right after the file frames hf->FramesOffset = hf->HeaderOffset + sizeof(pBlteHeader->dwSignature) + sizeof(pBlteHeader->HeaderSizeAsBytes); hf->pFrames[0].FrameArchiveOffset = hf->FramesOffset; hf->pFrames[0].FrameFileOffset = 0; hf->pFrames[0].CompressedSize = hf->CompressedSize; hf->pFrames[0].FrameSize = hf->FileSize; memset(hf->pFrames[0].md5, 0, MD5_HASH_SIZE); } } // Return result return (hf->pFrames != NULL) ? ERROR_SUCCESS : ERROR_FILE_CORRUPT; } return ERROR_SUCCESS; } static PCASC_FILE_FRAME FindFileFrame(TCascFile * hf, DWORD FilePointer) { PCASC_FILE_FRAME pFrame = hf->pFrames; DWORD FrameBegin; DWORD FrameEnd; // Sanity checks assert(hf->pFrames != NULL); assert(hf->FrameCount != 0); // Find the frame where to read from for(DWORD i = 0; i < hf->FrameCount; i++, pFrame++) { // Does the read request fit into the current frame? FrameBegin = pFrame->FrameFileOffset; FrameEnd = FrameBegin + pFrame->FrameSize; if(FrameBegin <= FilePointer && FilePointer < FrameEnd) return pFrame; } // Not found, sorry return NULL; } //----------------------------------------------------------------------------- // Public functions DWORD WINAPI CascGetFileSize(HANDLE hFile, PDWORD pdwFileSizeHigh) { TCascFile * hf; CASCLIB_UNUSED(pdwFileSizeHigh); // Validate the file handle if((hf = IsValidFileHandle(hFile)) == NULL) { SetLastError(ERROR_INVALID_HANDLE); return CASC_INVALID_SIZE; } // Give the file size to the caller if(pdwFileSizeHigh != NULL) *pdwFileSizeHigh = 0; return hf->FileSize; } DWORD WINAPI CascSetFilePointer(HANDLE hFile, LONG lFilePos, LONG * plFilePosHigh, DWORD dwMoveMethod) { TCascFile * hf; ULONGLONG FilePosition; ULONGLONG MoveOffset; DWORD dwFilePosHi; // If the hFile is not a valid file handle, return an error. hf = IsValidFileHandle(hFile); if(hf == NULL) { SetLastError(ERROR_INVALID_HANDLE); return CASC_INVALID_POS; } // Get the relative point where to move from switch(dwMoveMethod) { case FILE_BEGIN: FilePosition = 0; break; case FILE_CURRENT: FilePosition = hf->FilePointer; break; case FILE_END: FilePosition = hf->FileSize; break; default: SetLastError(ERROR_INVALID_PARAMETER); return CASC_INVALID_POS; } // Now get the move offset. Note that both values form // a signed 64-bit value (a file pointer can be moved backwards) if(plFilePosHigh != NULL) dwFilePosHi = *plFilePosHigh; else dwFilePosHi = (lFilePos & 0x80000000) ? 0xFFFFFFFF : 0; MoveOffset = MAKE_OFFSET64(dwFilePosHi, lFilePos); // Now calculate the new file pointer // Do not allow the file pointer to overflow FilePosition = ((FilePosition + MoveOffset) >= FilePosition) ? (FilePosition + MoveOffset) : 0; // CASC files can't be bigger than 4 GB. // We don't allow to go past 4 GB if(FilePosition >> 32) { SetLastError(ERROR_INVALID_PARAMETER); return CASC_INVALID_POS; } // Change the file position hf->FilePointer = (DWORD)FilePosition; // Return the new file position if(plFilePosHigh != NULL) *plFilePosHigh = 0; return hf->FilePointer; } bool WINAPI CascReadFile(HANDLE hFile, void * pvBuffer, DWORD dwBytesToRead, PDWORD pdwBytesRead) { PCASC_FILE_FRAME pFrame = NULL; ULONGLONG FileOffset; TCascFile * hf; LPBYTE pbBuffer = (LPBYTE)pvBuffer; DWORD dwStartPointer = 0; DWORD dwFilePointer = 0; DWORD dwEndPointer = 0; DWORD cbOutBuffer; int nError = ERROR_SUCCESS; // The buffer must be valid if(pvBuffer == NULL) { SetLastError(ERROR_INVALID_PARAMETER); return false; } // Validate the file handle if((hf = IsValidFileHandle(hFile)) == NULL) { SetLastError(ERROR_INVALID_HANDLE); return false; } // If the file position is at or beyond end of file, do nothing if(hf->FilePointer >= hf->FileSize) { *pdwBytesRead = 0; return ERROR_SUCCESS; } // Make sure we have that data file open if(nError == ERROR_SUCCESS) { nError = EnsureDataStreamIsOpen(hf); } // If the file frames are not loaded yet, do it now if(nError == ERROR_SUCCESS) { nError = EnsureFrameHeadersLoaded(hf); } // Find the file frame where to read from if(nError == ERROR_SUCCESS) { // Get the frame pFrame = FindFileFrame(hf, hf->FilePointer); if(pFrame == NULL) nError = ERROR_FILE_CORRUPT; } // Perform the read if(nError == ERROR_SUCCESS) { // If not enough bytes in the file remaining, cut them dwStartPointer = dwFilePointer = hf->FilePointer; dwEndPointer = dwStartPointer + dwBytesToRead; if(dwEndPointer > hf->FileSize) dwEndPointer = hf->FileSize; // Perform block read from each file frame while(dwFilePointer < dwEndPointer) { LPBYTE pbRawData = NULL; DWORD dwFrameStart = pFrame->FrameFileOffset; DWORD dwFrameEnd = pFrame->FrameFileOffset + pFrame->FrameSize; // Shall we populate the cache with a new data? if(dwFrameStart != hf->CacheStart || hf->CacheEnd != dwFrameEnd) { // Shall we reallocate the cache buffer? if(pFrame->FrameSize > hf->cbFileCache) { if(hf->pbFileCache != NULL) CASC_FREE(hf->pbFileCache); hf->pbFileCache = CASC_ALLOC(BYTE, pFrame->FrameSize); hf->cbFileCache = pFrame->FrameSize; } // We also need to allocate buffer for the raw data pbRawData = CASC_ALLOC(BYTE, pFrame->CompressedSize); if(pbRawData == NULL) { nError = ERROR_NOT_ENOUGH_MEMORY; break; } // Load the raw file data to memory FileOffset = pFrame->FrameArchiveOffset; if(!FileStream_Read(hf->pStream, &FileOffset, pbRawData, pFrame->CompressedSize)) { CASC_FREE(pbRawData); nError = GetLastError(); break; } // Verify the block MD5 if(IsValidMD5(pFrame->md5) && !VerifyDataBlockHash(pbRawData, pFrame->CompressedSize, pFrame->md5)) { CASC_FREE(pbRawData); nError = ERROR_FILE_CORRUPT; break; } // Decompress the file frame cbOutBuffer = pFrame->FrameSize; nError = CascDecompress(hf->pbFileCache, &cbOutBuffer, pbRawData, pFrame->CompressedSize); if(nError != ERROR_SUCCESS || cbOutBuffer != pFrame->FrameSize) { CASC_FREE(pbRawData); nError = ERROR_FILE_CORRUPT; break; } // Set the start and end of the cache hf->CacheStart = dwFrameStart; hf->CacheEnd = dwFrameEnd; // Free the decompress buffer, if needed CASC_FREE(pbRawData); } // Copy the decompressed data if(dwFrameEnd > dwEndPointer) dwFrameEnd = dwEndPointer; memcpy(pbBuffer, hf->pbFileCache + (dwFilePointer - dwFrameStart), (dwFrameEnd - dwFilePointer)); pbBuffer += (dwFrameEnd - dwFilePointer); // Move pointers dwFilePointer = dwFrameEnd; pFrame++; } } // Update the file position if(nError == ERROR_SUCCESS) { if(pdwBytesRead != NULL) *pdwBytesRead = (dwFilePointer - dwStartPointer); hf->FilePointer = dwFilePointer; } if(nError != ERROR_SUCCESS) SetLastError(nError); return (nError == ERROR_SUCCESS); }