/** @file Crypto.h @maintainer Morgan McGuire, http://graphics.cs.williams.edu @created 2006-03-29 @edited 2006-04-06 */ #ifndef G3D_CRYPTO_H #define G3D_CRYPTO_H #include "G3D/platform.h" #include "G3D/g3dmath.h" #include namespace G3D { /** See G3D::Crypto::md5 */ class MD5Hash { private: uint8 value[16]; public: MD5Hash() { for (int i = 0; i < 16; ++i) { value[i] = 0; } } explicit MD5Hash(class BinaryInput& b); uint8& operator[](int i) { return value[i]; } const uint8& operator[](int i) const { return value[i]; } bool operator==(const MD5Hash& other) const { bool match = true; for (int i = 0; i < 16; ++i) { match = match && (other.value[i] == value[i]); } return match; } inline bool operator!=(const MD5Hash& other) const { return !(*this == other); } void deserialize(class BinaryInput& b); void serialize(class BinaryOutput& b) const; }; /** Cryptography and hashing helper functions */ class Crypto { public: /** Computes the CRC32 value of a byte array. CRC32 is designed to be a hash function that produces different values for similar strings. This implementation is compatible with PKZIP and GZIP. Based on http://www.gamedev.net/reference/programming/features/crc32/ */ static uint32 crc32(const void* bytes, size_t numBytes); /** Computes the MD5 hash (message digest) of a byte stream, as defined by http://www.ietf.org/rfc/rfc1321.txt. @cite Based on implementation by L. Peter Deutsch, ghost@aladdin.com */ MD5Hash md5(const void* bytes, size_t numBytes); /** Returns the nth prime less than 2000 in constant time. The first prime has index 0 and is the number 2. */ static int smallPrime(int n); /** Returns 1 + the largest value that can be passed to smallPrime. */ static int numSmallPrimes(); }; } #endif