/** @file Image1.h @maintainer Morgan McGuire, http://graphics.cs.williams.edu @created 2007-01-31 @edited 2007-01-31 */ #ifndef G3D_IMAGE1_H #define G3D_IMAGE1_H #include "G3D/platform.h" #include "G3D/Map2D.h" #include "G3D/Color1.h" #include "G3D/GImage.h" namespace G3D { typedef ReferenceCountedPointer Image1Ref; /** Luminance image with 32-bit floating point storage. See also G3D::Image1uint8, G3D::GImage. */ class Image1 : public Map2D { public: typedef Image1 Type; typedef ReferenceCountedPointer Ref; typedef Color1 Storage; typedef Color1 Compute; protected: Image1(int w, int h, WrapMode wrap); void copyGImage(const class GImage& im); void copyArray(const Color1* src, int w, int h); void copyArray(const Color3* src, int w, int h); void copyArray(const Color4* src, int w, int h); void copyArray(const Color1uint8* src, int w, int h); void copyArray(const Color3uint8* src, int w, int h); void copyArray(const Color4uint8* src, int w, int h); public: const class ImageFormat* format() const; /** Creates an all-zero width x height image. */ static Ref createEmpty(int width, int height, WrapMode wrap = WrapMode::ERROR); /** Creates a 0 x 0 image. */ static Ref createEmpty(WrapMode wrap = WrapMode::ERROR); static Ref fromFile(const std::string& filename, WrapMode wrap = WrapMode::ERROR, GImage::Format fmt = GImage::AUTODETECT); static Ref fromArray(const class Color1uint8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); static Ref fromArray(const class Color3uint8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); static Ref fromArray(const class Color4uint8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); static Ref fromArray(const class Color1* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); static Ref fromArray(const class Color3* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); static Ref fromArray(const class Color4* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); static Ref fromImage1uint8(const ReferenceCountedPointer& im); static Ref fromGImage(const class GImage& im, WrapMode wrap = WrapMode::ERROR); /** Loads from any of the file formats supported by G3D::GImage. If there is an alpha channel on the input, it is stripped. */ void load(const std::string& filename, GImage::Format fmt = GImage::AUTODETECT); /** Saves in any of the formats supported by G3D::GImage. */ void save(const std::string& filename, GImage::Format fmt = GImage::AUTODETECT); }; } // G3D #endif